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Condemned 2 bloodshot ps3
Condemned 2 bloodshot ps3






  1. CONDEMNED 2 BLOODSHOT PS3 PC
  2. CONDEMNED 2 BLOODSHOT PS3 PS3
  3. CONDEMNED 2 BLOODSHOT PS3 WINDOWS

Ethan then has to explore the lodge using his UV light to find the wires tracing the fuses to the bomb. Ethan is chased through many rooms by the bear until Ethan finds an unnamed agent (possibly dying) who helps him kill the bear using a shotgun and propane tanks.Īs Ethan then explores the rest of the lodge he has access to many weapons as agents are trying to break into Vanhorn's library using explosives. Ethan then explores more into the lodge and finds the agent as well as a large deranged and dehydrated grizzly bear. The beginning of the mission is started by finding the arm of an agent. It contains many rooms which are easy to get lost in and a living quarters. The lodge may have been abandoned long ago due to its awful condition.

CONDEMNED 2 BLOODSHOT PS3 PC

The one thing that'd be good for a Condemned 2 port to PC is being able to turn off the crappy motion blur they do.The Black Lake Lodge is a location featured in Condemned 2: Bloodshot. Are you talking about Condemned 2 when you bring up framerate issues? Because SF4 ran flawlessly. By the time the PC version comes out, the console versions will be discounted. I don't think it'll be a bad port, but I don't think it'll be better either.

CONDEMNED 2 BLOODSHOT PS3 WINDOWS

It ran on a compact version of Windows specifically designed for the game, and it ran on a set piece of hardware that may have had custom silicon for all we know (used a standard PC CPU and GPU though, AFAIK). It didn't run on Windows XP in arcades per se. I'm sure other people hold out because they don't have the console that the game was originally released on or if they do have a console it was on, the console port had issues (framerate issues, wonky bugs, long load times, etc) that may not exist on the PC release." Well the console versions of SF4 are arcade perfect besides the extra content, the 360 version even added extra AA and maybe shadow mapping samples for all I know. Roushimsx said: " Diamond said: "I understand the reasons some people still prefer PC versions, but I guess I feel it gets extreme in cases of holding out on titles when there is only a glimmer of a hope of a PC version (like this game), or something like Street Fighter 4." With regard to SFIV, the PC version could easily be the most arcade faithful considering it originally ran on a WinXP PC in the arcade. Hey, they almost got DMC4 right! I'm sure other people hold out because they don't have the console that the game was originally released on or if they do have a console it was on, the console port had issues (framerate issues, wonky bugs, long load times, etc) that may not exist on the PC release. It's not like Capcom has the best track record with PC ports, but if there was ever one that even they could get right, it's this one. That is, of course, assuming that they don't fuck it up.

CONDEMNED 2 BLOODSHOT PS3 PS3

Freedom to use any controller without having to frankenstein a gamepad, so you get the graphical advantages of the 360 release with the control advantages of the PS3 version. They'd have to try pretty hard to screw that port up and as a bonus it costs less than the console versions. Diamond said: "I understand the reasons some people still prefer PC versions, but I guess I feel it gets extreme in cases of holding out on titles when there is only a glimmer of a hope of a PC version (like this game), or something like Street Fighter 4." With regard to SFIV, the PC version could easily be the most arcade faithful considering it originally ran on a WinXP PC in the arcade.








Condemned 2 bloodshot ps3